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ROOT: A GAME OF WOODLAND MIGHT AND RIGHT

$73.00 $36.50

Root is a game of adventure and war in which 2 to 4 (1 to 6with the 'Riverfolk' expansion) players battle for control of a vastwilderness.The nefarious Marquise de Cat has seized the great woodland,intent on harvesting its riches. Under her rule, the many

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Root is a game of adventure and war in which 2 to 4 (1 to 6with the ‘Riverfolk’ expansion) players battle for control of a vastwilderness.

The nefarious Marquise de Cat has seized the great woodland,intent on harvesting its riches. Under her rule, the many creatures of the foresthave banded together. This Alliance will seek to strengthen its resources andsubvert the rule of Cats. In this effort, the Alliance may enlist the help ofthe wandering Vagabonds who are able to move through the more dangerouswoodland paths. Though some may sympathize with the Alliances hopes anddreams, these wanderers are old enough to remember the great birds of prey whoonce controlled the woods.

Meanwhile, at the edge of the region, the proud, squabblingEyrie have found a new commander who they hope will lead their faction toresume their ancient birthright. The stage is set for a contest that willdecide the fate of the great woodland. It is up to the players to decide whichgroup will ultimately take root.

Each player in Root has unique capabilities and a differentvictory condition. Now, with the aid of gorgeous, multi-use cards, a trulyasymmetric design has never been more accessible.

The Cats play a game of engine building and logistics whileattempting to police the vast wilderness. By collecting Wood they are able toproduce workshops, lumber mills, and barracks. They win by building newbuildings and crafts.

The Eyrie musters their hawks to take back the Woods. Theymust capture as much territory as possible and build roosts before theycollapse back into squabbling.

The Alliance hides in the shadows, recruiting forces andhatching conspiracies. They begin slowly and build towards a dramatic late-gamepresence–but only if they can manage to keep the other players in check.

Meanwhile, the Vagabond plays all sides of the conflict fortheir own gain, while hiding a mysterious quest. Explore the board, fight otherfactions, and work towards achieving your hidden goal.

In Root, players drive the narrative, and the differencesbetween each role create an unparalleled level of interaction andreplayability. Leder Games invites you and your family to explore the fantasticworld of Root!

SKU LED01000. 10+, 2-4 PLAYERS.

Cost - $25

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